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Rendering Tools in SolidWorks and PhotoView 360 Training

SolidWorks PhotoView 360 Training
Price: $750.00
 
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In the Rendering Tools in SolidWorks and PhotoView 360 course you will learn to use SolidWorks and PhotoView 360 to create views and photorealistic renderings of parts and assemblies to produce both electronic and paper output.

The course is designed around a process or task based approach to training rather than focusing on individual features and functions. Case studies are used to illustrate processes, allowing you to learn the necessary commands and workflows to set-up, manage and complete any rendering task.

 

Course details and prerequisites:

Duration: 2 Days
Type: Instructor Led
Level: Intermediate

Prerequisites:

  • Attended the SolidWorks Essentials or equivalent level of knowledge
  • At least three months of experience using the software
After the training you will be able to:
  • Create renderings of your Part and Assembly documents
  • Apply scenes and lighting
  • Apply advanced visual effects to your renderings
  • Create and apply decals to your models
  • Use cameras effectively to visualize your models

 

Course Outline

Lesson 1: Photorealistic Rendering Concepts

  • The history of Product Visualization Tools in SolidWorks
  • What is Photorealistic Rendering
  • Right Brain Versus Left Brain
  • Cameras in real and virtual universes
  • Rendering Results
  • Comparison between visualization modes available in SolidWorks:
    • Software OpenGL
    • OpenGL
    • RealView
    • PhotoView 360

Lesson 2: The PhotoView 360 Add-in

  • What is the PhotoView 360 Software?
  • Starting PhotoView 360
  • PhotoView 360 User Interface
  • Getting Help
  • Setting up PhotoView 360/ Options

Lesson 3: Basic Visualization Workflow

  • The typical Visualization Process
  • Materials and Appearances
  • User Interface: Display Pane, Display Manager, Task Pane
  • Creating a rendered image - Case Study: Space Navigator
    • Introduction to applying and managing Appearances
    • Introduction to applying and managing Scenes
    • Introduction to applying and managing Lights
    • Introduction to applying and managing Decals
    • Using the PhotoView 360 Interface
    • Dynamic rendering using the Integrated Preview
    • Completing the Rendering Process
  • Understanding Appearances Hierarchy – Case Study
  • Render and Preview Quality Settings – Case Study
  • Hands-on exercises

Lesson 4: Applying and Customizing Appearances

  • Several workflows for applying Appearances
  • Introducing Property Manager for Appearances
  • Type of Appearances:
    • Procedural Appearances
    • Texture Appearances
    • Hybrid Appearances
  • Case Study: Computer Monitor
    • Creating Custom Colors
    • Applying appearances to different entities (Hierarchy Review )
  • Case Study: The Chess Set
    • Using the Appearance Library
    • Creating Appearance Folders (Library Customization)
  • Case Study: Hybrid Appearances
    • Appearance Properties
    • Illumination in appearances
  • Appearance Mapping
  • Texture Mapping
  • Case Study: Texture Mapping and Orientation
  • Hands-on exercises

Lesson 5: Decals

  • What are decals
  • Decals creation and management
  • Decal Mapping
  • Case Studies:
    • Label Mapping
    • Multiple Decals
    • Applying Gradient Masks
  • Hands-on exercises

Lesson 6: Cameras in SolidWorks and PhotoView 360

  • Controlling and positioning the ViewPoint
  • Named Views
  • Perspective View
  • SolidWorks Cameras (case studies)
    • Apparent Depth
    • Standard Lens
    • Depth of Field
    • Setting Depth of Field
    • Getting Behind the Walls
  • Hands-on exercises

Lesson 7: Output Options

  • Output Design Intent
  • Output Options
  • Preview Renderings
  • Case studies:
    • Contours
    • Saving Images to a File
    • Screen Presentations (PowerPoint)
    • Alpha Channels
    • Save Layered Image
    • Scheduled Renderings
  • Hands-on exercises

Lesson 8: Scenes and Lighting

  • Scenery Management (examples)
  • Scene Selection
  • Edit Scene PropertyManager
  • Scene Library
  • Lighting
  • PhotoView 360 Light Characteristics
  • Lighting Concepts
  • Rendering Basics
  • Lighting Methods
  • Direct Lighting
  • Lighting Schemes
  • Photographic Lighting
  • Shadows
  • Ambient Light
  • Indirect Lighting
  • Surface Finish
  • Point Lights
  • Spot Lights
  • Case Studies:
    • Illumination Controls
    • Photo Studios and Area Lights
    • Flashlight
  • Caustics
  • Bloom
  • Hands-on exercises

Lesson 9: Reflective and Transparent Appearances

  • Reflections
  • Environments
  • Liquids
  • Hands-on exercises


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