Navigation
SolidWorks Software
3Dconnexion SpaceNavigator
3Dconnexion SpaceNavigator for Notebooks
3Dconnexion SpaceMouse Pro
3Dconnexion SpaceExplorer
3Dconnexion SpacePilot Pro
Dell PowerEdge R210 II Server
Objet24 Desktop 3D Printer
Graphics Cards
SolidWorks Books & Guides
SolidWorks Classroom Training
Simulation & Sustainability Training
SolidProfessor Training
Live Web Training Courses
Partner Product Training

PNY NVIDIA Quadro FX 580 512MB GDDR3 Graphics Card

Quadro FX580.jpg
Price: $170.00
 
Share |

Featuring a revolutionary unified architecture, the FX 580 dynamically allocates geometry, shading, and compute processing power to deliver optimized GPU performance. The 512MB GDDR3 frame buffer makes the FX 580 Microsoft® Vista™ ready and capable of displaying the full Windows Aero user interface. The reference standard for Shader Model 4.0, the NVIDIA Quadro FX 580 by PNY enables next generation ultra-realistic, realtime OpenGL and DirectX 10 applications. With a dual-link DVI connector and two DisplayPort connectors, the FX 580 offers superb image quality at resolutions up to 2560 x 1600 @ 60Hz.

Certified on all industry-leading applications and featuring automatic configuration of display settings, Quadro FX 580 delivers optimal performance for maximum productivity.

Product Specifications

  • 512MB GDDR3 frame buffer
  • 128-bit memory interface
  • 25.6GB/sec memory bandwidth
  • DVI-I dual link and two DisplayPort
  • PCI Express x16 Gen 2 bus interface (compatible with Gen 1)
  • 40W maximum power consumption
  • No auxiliary power required
  • Active fansink thermal management
  • ATX form factor, 4.376” (H) x 6.875” (L)

NVIDIA Quadro FX 580 by PNY Architecture

  • 128-bit color precision
  • 10-bit per color display pipeline
  • Unlimited fragment instruction
  • Unlimited vertex instruction
  • 3D volumetric texture support
  • Hardware-accelerated, antialiased points & lines
  • Hardware OpenGL overlay planes
  • Hardware-accelerated, two-sided lighting
  • Hardware-accelerated clipping planes
  • 3rd-generation occlusion culling
  • Window ID clipping functionality
  • Hardware-accelerated line stippling

Shading Architecture

  • Full Shader Model 4.0 (OpenGL 3.0/DirectX 10 class)
  • Long fragment programs (unlimited instructions)
  • Long vertex programs (unlimited instructions)
  • Looping and subroutines (up to 256 loops per vertex program)
  • Dynamic flow control
  • Conditional execution

High Level Shader Languages

  • Optimized complier for Cg and Microsoft HLSL
  • OpenGL 2.1 and DirectX 10 support
  • Open source compiler

High-Resolution Antialiasing

  • Rotated Grid Full-Scene Antialiasing (RG FSAA)
  • 16x FSAA dramatically reduces visual aliasing artifacts or “jaggies” at resolution up to 1920x1200

Display Resolution Support

  • Dual DisplayPort support— ultra-high-resolution panels (up to 2560 x 1600 @ 60Hz)
  • Single dual-link DVI-I output drives digital display at resolutions up to 2560 x 1600 @ 60Hz

nView Architecture

  • Advanced multi-display desktop & application management, seamlessly integrated into Microsoft Windows.

Supported Operating Systems

  • Microsoft® Windows® Vista (64-bit and 32-bit)
  • Microsoft Windows XP (64-bit and 32-bit)
  • Microsoft Windows 2000 (32-bit)
  • Linux – full OpenGL implementation with NVIDIA and ARB extensions (64-bit and 32-bit)
  • AMD64, Intel EM64T

Minimum System Requirements

  • PC compatible with Intel Pentium® 4/Xeon® or AMD Opteron® class processor or higher
  • Open PCI Express x16 lane slot
  • Microsoft Windows Vista, XP, 2000, or Linux
  • 512MB system memory
  • 50MB of available disk space for full installation
  • CD-ROM or DVD-ROM drive
  • DVI-D or DisplayPort compatible display
  • PCI Express Gen 2 support